Multimedia combines different forms of media such as text, audio, images, animations or video into a single presentation. This is in contrast to traditional mass media, such as printed material or audio recordings. Video podcasts, audio slideshows, animated shows and movies are some of the popular examples of multimedia. These can be recorded for playback on computers, laptops, smartphones and other electronic devices. Products and services that respond to the user's actions by presenting content such as text, moving image, animation, video, audio and video games are called interactive media. This book outlines the processes and applications of image and video coding in detail. It is a compilation of chapters that discuss the most vital concepts and emerging trends in multimedia. Those with an interest in this field would find this book helpful.